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METHODOLOGY·10 min read

Build-to-Think Methodology

Rapid prototypes answer binary questions. Each prototype tests one assumption. 7 prototypes = 7 validated decisions before production. Zero guesswork.

Prototypes as Decision Tools

Traditional approach: Write 20-page spec, debate for weeks, build, discover issues in production.

Rationale approach: Build Prototype 1 in 2 days, put in user hands, get answer.

EXAMPLE: ZERO PROTOTYPE 3

Tested swipe direction. 73% of users expected opposite of our hypothesis.

We pivoted immediately—before writing any production code. Cost: 2 days. Savings: 2 weeks of rework.

A Systematic Prototype Approach

This is a guideline, not a prescription. Some projects need 3 prototypes. Some need 12. What matters is the systematic approach: identify assumptions, build minimal tests, validate or pivot before committing to production.

The framework below shows a typical progression. Think of it as a checklist of decision points, not a rigid sequence.

1-2

Core Interaction Model

Test fundamental user interactions and navigation patterns

3-4

Information Architecture

Validate content structure and data hierarchy

5-6

Edge Cases & Error States

Test failure modes and boundary conditions

7

Polish & Microinteractions

Refine timing, transitions, and feedback loops

Each prototype has success criteria. Pass → Next prototype. Fail → Pivot or kill.

Zero used this approach to go from concept to production-ready architecture in 2 weeks.

Why This Saves Time

Counterintuitive: "7 prototypes sounds slow."

Reality: Prototype 1 takes 2 days. Finding the same issue in production takes 2 weeks to fix.

PROTOTYPES

Low-fidelity

High-speed iteration

PRODUCTION

High-fidelity

Low-speed rework

We de-risk the high-speed phase so production is single-pass, not iterative guessing.

ZERO'S RESULT

0 architectural pivots during production because we validated with 7 prototypes first.